Having trouble running my software on MacOS Mojave or later? After many years of distributing my software for free, Apple's recent software policies have made it difficult or impossible for me to continue. Independent developers like myself are now required to pay Apple each year and have our software approved by Apple, otherwise our apps will be tagged as dangerous or "damaged" and can't be opened. For the foreseeable future I can't invest the time and money to fix these problems, but you may be able to work around it by right-clicking the app and selecting "Open" or using the method described on OSXDaily.

SingleFramer

Free Single-Frame Animation & Time-Lapse

SingleFramer is a frame-capture application for animators. It captures individual frames from an attached video camera, either manually or automatically (time-lapse).

You can turn on “onion-skinning” to see an overlay of your previous frame as you compose your shot. You can also “onion-skin” an existing movie so you can match your setup from one day to the next. (Useful for school situations where you might need to break down borrowed equipment between shoots.) Basic functions can be controlled via Applescript. (see the included scripts)

SingleFramer supports NTSC and PAL cameras. (Sorry, no HD cameras and no digital still cameras.) If you’re looking for full-featured animation software ($$$) that supports HD and still cameras, try iStopMotion or Dragon Stop Motion. They are both fantastic! Or check out FramebyFrame or zonMotion (both free). Toonloop is a unique option for doing live stop-animation. (Open-source. The Mac version is made with Processing, so it’s easy to edit the code and add your own features.)

Download Current Version

v 2.4 (Mac Intel/PPC)

Dec, 2007, 8MB with source “patches” for MAX/MSP/Jitter 4.6.
Please read the SingleFramer Guide for instructions and a detailed Changelog.
You may need to adjust your security settings and/or install Java. See Installation Instructions.

There is no Windows version (details).

Known Bugs

  • After finishing a movie, the keyboard can still trigger grabbing sounds, but no frames are actually grabbed.

Changes in this version:

  • Fixed: keyboard wouldn’t trigger grabbing if number boxes had been recently touched.
  • Fixed: after canceling the creation of a movie, frames could still be grabbed.
Like SingleFramer? Donations are appreciated. (sorry, not tax-deductible)